Working with Lamps (Written)

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    Lamps are used the light the scene. There five different lamp types, each with its own unique strengths and limitations. Here are the available lamps:

    • Point - Is An omni-directional point light source, similar to a light bulb.
    • Spot - Is a directional point light source, similar to ... a spot.
    • Area - Is a source simulating an area which is producing light, as windows, neons, TV screens.
    • Hemi - Simulates a very wide and far away light source, like the sky.
    • Sun - Simulates a very far away and punctual light source, like the sun.

    Adding Lamps

    Lamps can be added to the scene from the 'Add' menu found in the 3D viewport header.

    add_lamp.png

    Lamp Properties

    The lamp properties can be accessed through the lamp properties menu (right-click mouse button when lamp is selected).

    lamp_props.png

     

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